2020-10-06 13:06:47 +00:00
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package xdg
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import (
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"fmt"
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"os"
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"path/filepath"
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"runtime"
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"strings"
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)
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func homeDir() string {
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homeEnv := "HOME"
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switch runtime.GOOS {
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case "windows":
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homeEnv = "USERPROFILE"
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case "plan9":
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homeEnv = "home"
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}
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if home := os.Getenv(homeEnv); home != "" {
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return home
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}
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switch runtime.GOOS {
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case "nacl":
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return "/"
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case "darwin":
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if runtime.GOARCH == "arm" || runtime.GOARCH == "arm64" {
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return "/"
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}
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}
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return ""
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}
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2020-12-21 17:11:08 +00:00
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func chown(name string, uid, gid int) error {
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if goOS := runtime.GOOS; goOS == "windows" || goOS == "plan9" {
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return nil
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}
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return os.Chown(name, uid, gid)
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}
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2020-10-06 13:06:47 +00:00
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func exists(path string) bool {
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_, err := os.Stat(path)
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return err == nil || os.IsExist(err)
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}
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func expandPath(path, homeDir string) string {
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if path == "" || homeDir == "" {
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return path
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}
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if path[0] == '~' {
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return filepath.Join(homeDir, path[1:])
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}
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if strings.HasPrefix(path, "$HOME") {
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return filepath.Join(homeDir, path[5:])
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}
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return path
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}
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func createPath(name string, paths []string) (string, error) {
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var searchedPaths []string
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for _, p := range paths {
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path := filepath.Join(p, name)
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dir := filepath.Dir(path)
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if exists(dir) {
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return path, nil
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}
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if err := os.MkdirAll(dir, os.ModeDir|0700); err == nil {
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return path, nil
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}
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searchedPaths = append(searchedPaths, dir)
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}
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return "", fmt.Errorf("could not create any of the following paths: %s",
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strings.Join(searchedPaths, ", "))
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}
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func searchFile(name string, paths []string) (string, error) {
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var searchedPaths []string
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for _, p := range paths {
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path := filepath.Join(p, name)
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if exists(path) {
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return path, nil
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}
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searchedPaths = append(searchedPaths, filepath.Dir(path))
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}
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return "", fmt.Errorf("could not locate `%s` in any of the following paths: %s",
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filepath.Base(name), strings.Join(searchedPaths, ", "))
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}
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func xdgPath(name, defaultPath string) string {
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dir := expandPath(os.Getenv(name), Home)
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if dir != "" && filepath.IsAbs(dir) {
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return dir
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}
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return defaultPath
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}
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func xdgPaths(name string, defaultPaths ...string) []string {
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dirs := uniquePaths(filepath.SplitList(os.Getenv(name)))
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if len(dirs) != 0 {
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return dirs
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}
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return uniquePaths(defaultPaths)
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}
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func uniquePaths(paths []string) []string {
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var uniq []string
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registry := map[string]struct{}{}
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for _, p := range paths {
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dir := expandPath(p, Home)
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if dir == "" || !filepath.IsAbs(dir) {
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continue
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}
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if _, ok := registry[dir]; ok {
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continue
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}
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registry[dir] = struct{}{}
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uniq = append(uniq, dir)
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}
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return uniq
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}
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