Note: While the values may **appear** to be contiguous, they are not - in some cases there are holes. This means that you can't always get away with just assigning an increasing integer to each blockstate as its meta value.
This file contains a mapping of Minecraft string biome IDs to their legacy integer ID counterparts. While biome IDs aren't dynamic yet, it's expected they will become dynamic in the future.
This file contains a mapping of string sound names to LevelSoundEvent IDs used by LevelSoundEventPacket.
Note that this file may be missing some IDs (it is generated from vanilla using [pmmp/mapping](https://github.com/pmmp/mapping), and vanilla itself is missing some mappings).
## particle_id_map.json
This file contains a mapping of string particle names to their legacy particle IDs (used for LevelEventPacket). Generated by [pmmp/mapping](https://github.com/pmmp/mapping).