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Updated crafting data to use blockstate data on recipe inputs
this avoids having to load RuntimeBlockMapping in PM on startup just to lookup the correct state data from the meta values, which saves about 15 MB of memory on server startup.
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@ -1,7 +1,6 @@
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[
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{
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"ingredient": {
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"meta": 0,
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"name": "minecraft:dragon_breath"
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},
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"input_item_name": "minecraft:splash_potion",
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@ -9,7 +8,6 @@
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},
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{
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"ingredient": {
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"meta": 0,
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"name": "minecraft:gunpowder"
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},
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"input_item_name": "minecraft:potion",
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