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Commit Graph

65 Commits

Author SHA1 Message Date
Dylan K. Taylor
1d96dd836a
Improved remappedPropertyValues format, removed a ton of repeated data 2022-02-09 21:52:48 +00:00
Dylan K. Taylor
607e4766c9
Added remapped states entries for 1.10 and 1.12 2022-02-09 19:48:12 +00:00
Dylan K. Taylor
fe72d9078d
Added (incomplete) schemas for 1.9, 1.10 and 1.12
we need these for upgrading itemstacks.
2022-02-09 18:59:08 +00:00
Dylan K. Taylor
42298c194b
Merge branch 'master' into experimental/upgrade-tables 2022-02-08 22:24:32 +00:00
Dylan K. Taylor
e98c511584
Updated from 1.18.10 2022-02-08 19:13:47 +00:00
Dylan K. Taylor
747359be18
Removed mapping_schema_ prefix 2022-02-05 16:34:56 +00:00
Dylan K. Taylor
147ffd6ddd
Remove NBT state mapping tables 2022-02-04 19:43:44 +00:00
Dylan K. Taylor
12d693d31e
Added max version IDs to schema info
this allows us to limit which upgrade schemas get applied to any given blockstate.

This isn't ideal because they did not bump the blockstate version IDs every time they made a change, which means that some schemas will always be getting applied unnecessarily, which is pretty annoying.
2022-02-03 20:26:40 +00:00
Dylan K. Taylor
a2b9964db1
fixed blockStateProperty subschema 2022-02-03 20:10:22 +00:00
Dylan K. Taylor
81937d7b2d
Removed unwanted keys (again) 2022-02-03 02:23:31 +00:00
Dylan K. Taylor
a68b825eae
Added 1.18.10 upgrade schema 2022-02-03 01:13:57 +00:00
Dylan K. Taylor
d2ccead6d0
Provide only one default value for added properties 2022-02-02 14:33:43 +00:00
Dylan K. Taylor
46c55d414a
added JSON schema describing how to upgrade each version's blockstates (generated) 2022-01-31 01:25:39 +00:00
Dylan K. Taylor
be342b7525
feat: added generated blockstate mapping tables for upgrading stored world blockstates 2022-01-30 02:32:20 +00:00
Dylan T
bd75689119
Document newly added files 2022-01-07 16:20:31 +00:00
Dylan K. Taylor
72a9b79a8b
Added LevelSoundEvent and Particle ID maps from mapping mod 2022-01-06 22:15:01 +00:00
Dylan K. Taylor
482c679aa5
Updated from 1.18.0 2021-11-30 18:30:46 +00:00
Dylan K. Taylor
48895c38f9
Always use LF for JSON files 2021-11-30 18:19:22 +00:00
Dylan T
22400c1e06
fix example link for master 2021-11-10 00:54:34 +00:00
Dylan K. Taylor
f29b7be8fa
Updated from 1.17.40 2021-10-19 17:55:41 +01:00
Dylan K. Taylor
19569dd729
Updated from 1.17.30 2021-09-21 21:34:59 +01:00
Dylan K. Taylor
5f11689a10
Added biome ID mapping table 2021-07-23 21:10:08 +01:00
Dylan K. Taylor
21ec07f14e
Updated from 1.17.10
again, this doesn't include creative or crafting data due to data mapping difficulties.
2021-07-09 19:26:45 +01:00
Dylan K. Taylor
94cae0f20c
Added composer.json 2021-06-30 12:08:00 +01:00
Dylan K. Taylor
04c846c5f9
Updated from 1.17.0
this doesn't include creative inventory or crafting recipe updates
because of changes to how these are represented on the wire - they are
troublesome to translate now, so for now we're sticking with the older
stuff.
2021-06-08 19:31:00 +01:00
Dylan K. Taylor
2644233b43
required_item_list: sort alphabetically 2021-06-04 17:27:48 +01:00
Dylan K. Taylor
989e02a631
Updated from 1.16.210 2021-03-12 00:06:46 +00:00
Dylan T
b9ea91f8da
[ci skip] make headers easier to see 2021-02-01 19:24:05 +00:00
Dylan T
471704c1d9
Update README.md 2020-12-23 20:43:52 +00:00
Dylan K. Taylor
4e58a3c67d Updated from 1.16.200 2020-12-08 20:27:41 +00:00
Dylan K. Taylor
14f4a765eb Updated from 1.16.100 2020-11-21 00:54:00 +00:00
Dylan K. Taylor
afc885ccca Updated from 1.16.20 2020-08-11 20:46:46 +01:00
Dylan K. Taylor
767676e2b9 recipes: sort into lexical order (indexed by json_encode(entry))
this makes diffing more reliable.
In the process of doing this I noticed that some recipes are duplicated, although they have different IDs. It needs to be investigated if these have some special ID-dependent behaviour.
2020-08-03 19:15:50 +01:00
Dylan K. Taylor
4435ae9ea0 Sort recipe entry members lexicographically ascending 2020-08-03 19:04:19 +01:00
Dylan K. Taylor
fe5ec63cc8 Restructured recipes.json to make it easier to parse
the root structure is now changed to a map of recipeType => recipe[]. This is easier to parse because the entries under a given type will always have the same structure, which means no type switches are necessary for parsing.
2020-08-03 18:59:36 +01:00
Dylan T
7c697f1293
README: removing grave quotes around headers 2020-08-03 17:11:06 +01:00
Dylan T
28aea994b1
Updated README to describe r12_to_current_block_map.bin structure 2020-08-03 17:08:08 +01:00
Dylan K. Taylor
43edcfde6b Updated from 1.16.0 2020-06-25 19:18:47 +01:00
Dylan K. Taylor
3566fbde10 recipes: ditch recipe_id field 2020-01-02 19:48:38 +00:00
Dylan K. Taylor
cc132c80dd block map: fixed metadata endianness 2019-12-11 20:18:18 +00:00
Dylan K. Taylor
1bda8f70e6 Updated from 1.14.0 2019-12-11 18:29:04 +00:00
Dylan T
0df4e593af
woops 2019-12-06 11:55:26 +00:00
Dylan T
12d65cc672
Update README.md 2019-12-06 11:54:48 +00:00
Dylan K. Taylor
a38b427888 Updated from 1.13
the r12 mapping table was generated by https://github.com/Frago9876543210/mapping
2019-12-06 11:21:56 +00:00
Dylan T
a64701b940
readme: maybe this is confusing people? ... 2019-11-16 11:11:08 +00:00
Dylan K. Taylor
b5a8c68c42 Updated from 1.12.0 2019-07-12 17:56:57 +01:00
Dylan T
6e2aaa6a16
Update README.md 2019-04-27 11:54:14 +01:00
Dylan K. Taylor
3715531466 Added entity ID table 2019-04-26 20:02:16 +01:00
Dylan K. Taylor
7d9cec8861 apparently this returns a relative path... 2019-04-25 20:02:09 +01:00
Dylan T
e9a2c28f8a
Update README.md 2019-04-25 18:06:31 +01:00