1
0
mirror of https://github.com/pmmp/BedrockData.git synced 2024-06-30 16:34:04 -03:00
Commit Graph

67 Commits

Author SHA1 Message Date
Dylan K. Taylor
57337ddc94
Updated from 1.19.50 2022-11-30 16:19:59 +00:00
Dylan K. Taylor
32690f1dac
Updated from 1.19.40 2022-10-25 22:45:24 +01:00
Dylan K. Taylor
9ec9a9645b
Strip generation data from biome definitions
this considerably reduces the data size and makes it faster to load.
The full version with all the data is included in biome_definitions_full.
2022-09-27 23:00:01 +01:00
Dylan K. Taylor
2cca1d4842
Updated from 1.19.30 2022-09-20 19:19:22 +01:00
Dylan K. Taylor
43610f6749
Updated from 1.19.20 2022-08-09 18:44:22 +01:00
Dylan K. Taylor
ecd798a3e7
added 1.19.10 versions of next-major stuff, to make merging easier
this data is useful in any case
2022-07-12 20:33:21 +01:00
Dylan K. Taylor
00f1ef8fcd
Updated from 1.19.10 2022-07-12 20:32:33 +01:00
Dylan T
1cdf414f8a
README: fix copy pasta error 2022-06-08 15:01:44 +01:00
Dylan K. Taylor
d59a02f9c9
Add generated JSON of command arg types 2022-06-08 01:51:02 +01:00
Dylan K. Taylor
e654d0a6e5
Updated from 1.19.0 2022-06-07 17:20:20 +01:00
Dylan K. Taylor
c8f323ff0c
Updated from 1.18.30 2022-04-20 13:40:59 +01:00
Dylan K. Taylor
318f38f382
Updated r16_to_current_block_map with new generation method
this now uses a new method to extract data, which is simpler and provides more complete data.
2022-04-12 23:53:45 +01:00
Dylan T
506d591382
composer.json: update to reflect relicensing under CC0 2022-02-22 16:27:30 +00:00
Dylan T
fa25608bae
Relicense under CC0 2022-02-22 16:25:15 +00:00
Dylan T
9b5c710edf
Delete LICENSE 2022-02-22 16:24:38 +00:00
Dylan K. Taylor
e98c511584
Updated from 1.18.10 2022-02-08 19:13:47 +00:00
Dylan T
bd75689119
Document newly added files 2022-01-07 16:20:31 +00:00
Dylan K. Taylor
72a9b79a8b
Added LevelSoundEvent and Particle ID maps from mapping mod 2022-01-06 22:15:01 +00:00
Dylan K. Taylor
482c679aa5
Updated from 1.18.0 2021-11-30 18:30:46 +00:00
Dylan K. Taylor
48895c38f9
Always use LF for JSON files 2021-11-30 18:19:22 +00:00
Dylan T
22400c1e06
fix example link for master 2021-11-10 00:54:34 +00:00
Dylan K. Taylor
f29b7be8fa
Updated from 1.17.40 2021-10-19 17:55:41 +01:00
Dylan K. Taylor
19569dd729
Updated from 1.17.30 2021-09-21 21:34:59 +01:00
Dylan K. Taylor
5f11689a10
Added biome ID mapping table 2021-07-23 21:10:08 +01:00
Dylan K. Taylor
21ec07f14e
Updated from 1.17.10
again, this doesn't include creative or crafting data due to data mapping difficulties.
2021-07-09 19:26:45 +01:00
Dylan K. Taylor
94cae0f20c
Added composer.json 2021-06-30 12:08:00 +01:00
Dylan K. Taylor
04c846c5f9
Updated from 1.17.0
this doesn't include creative inventory or crafting recipe updates
because of changes to how these are represented on the wire - they are
troublesome to translate now, so for now we're sticking with the older
stuff.
2021-06-08 19:31:00 +01:00
Dylan K. Taylor
2644233b43
required_item_list: sort alphabetically 2021-06-04 17:27:48 +01:00
Dylan K. Taylor
989e02a631
Updated from 1.16.210 2021-03-12 00:06:46 +00:00
Dylan T
b9ea91f8da
[ci skip] make headers easier to see 2021-02-01 19:24:05 +00:00
Dylan T
471704c1d9
Update README.md 2020-12-23 20:43:52 +00:00
Dylan K. Taylor
4e58a3c67d Updated from 1.16.200 2020-12-08 20:27:41 +00:00
Dylan K. Taylor
14f4a765eb Updated from 1.16.100 2020-11-21 00:54:00 +00:00
Dylan K. Taylor
afc885ccca Updated from 1.16.20 2020-08-11 20:46:46 +01:00
Dylan K. Taylor
767676e2b9 recipes: sort into lexical order (indexed by json_encode(entry))
this makes diffing more reliable.
In the process of doing this I noticed that some recipes are duplicated, although they have different IDs. It needs to be investigated if these have some special ID-dependent behaviour.
2020-08-03 19:15:50 +01:00
Dylan K. Taylor
4435ae9ea0 Sort recipe entry members lexicographically ascending 2020-08-03 19:04:19 +01:00
Dylan K. Taylor
fe5ec63cc8 Restructured recipes.json to make it easier to parse
the root structure is now changed to a map of recipeType => recipe[]. This is easier to parse because the entries under a given type will always have the same structure, which means no type switches are necessary for parsing.
2020-08-03 18:59:36 +01:00
Dylan T
7c697f1293
README: removing grave quotes around headers 2020-08-03 17:11:06 +01:00
Dylan T
28aea994b1
Updated README to describe r12_to_current_block_map.bin structure 2020-08-03 17:08:08 +01:00
Dylan K. Taylor
43edcfde6b Updated from 1.16.0 2020-06-25 19:18:47 +01:00
Dylan K. Taylor
3566fbde10 recipes: ditch recipe_id field 2020-01-02 19:48:38 +00:00
Dylan K. Taylor
cc132c80dd block map: fixed metadata endianness 2019-12-11 20:18:18 +00:00
Dylan K. Taylor
1bda8f70e6 Updated from 1.14.0 2019-12-11 18:29:04 +00:00
Dylan T
0df4e593af
woops 2019-12-06 11:55:26 +00:00
Dylan T
12d65cc672
Update README.md 2019-12-06 11:54:48 +00:00
Dylan K. Taylor
a38b427888 Updated from 1.13
the r12 mapping table was generated by https://github.com/Frago9876543210/mapping
2019-12-06 11:21:56 +00:00
Dylan T
a64701b940
readme: maybe this is confusing people? ... 2019-11-16 11:11:08 +00:00
Dylan K. Taylor
b5a8c68c42 Updated from 1.12.0 2019-07-12 17:56:57 +01:00
Dylan T
6e2aaa6a16
Update README.md 2019-04-27 11:54:14 +01:00
Dylan K. Taylor
3715531466 Added entity ID table 2019-04-26 20:02:16 +01:00